PUNCH IT

Fair fight.
Every launch.

A meme launchpad on Solana where creators earn by sticking around, creator-funded bundles get exposed and copycats get knocked out.

Launch fee: …Spots today: …
PUNCH IT!

2% bag, max

The creator keeps at most 2% of the supply from their first buy. Anything above it is burned in the launch itself.

7-day conviction

Still hold your whole launch bag in your launch wallet on day 7, with no creator link, and earn 75% of your coin's creator fees permanently. Hold less and your share goes to buying back and burning the coin. How to keep your 75%

Snipers welcome

Anyone can buy from the very first block. If the creator's own wallet paid for an early buy, the coin is labelled CREATOR-LINKED and the creator loses their share.

No vamps

Every ticker and name is unique here. Look-alikes (P3PE, PЕPE, "Official Pepe 2") are knocked out.

Launch a coin

Square works best.
Optional. You keep up to 2% of the supply (about 0.58 SOL); anything more is bought and burned right after launch and earns a badge.
Requires a PunchCard Membership: hold $50 of PUNCH in your wallet (it stays yours). Launching is free when it's quiet. One launch per wallet per day. Get PUNCH

Before you launch, read how to keep your 75%.

Your coins

Launched a coin? Connect the wallet you launched from to find its page, contract address and share link.

Fresh coins

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Launching? Keep your 75%

These are the only things that decide your share of the creator fees. Follow them and nobody can take it away.

Do

  • Launch from the wallet that holds your PUNCH. That's your creator wallet.
  • On day 7, that wallet must still hold at least your whole launch bag (the up-to-2% you kept). Buying more is fine.
  • Keep the bag in that wallet. Moving it to another wallet, a pool or an exchange counts the same as selling.
  • Want friends in early? Let them buy with their own SOL.

Don't

  • Don't send SOL from your creator wallet, in the 7 days before launch, to anyone who'll buy in the first 20 blocks (about 8 seconds).
  • Don't sign or pay for anyone else's buy.
  • Don't sell or move your launch bag before day 7.

No need to worry about

  • Snipers and bots buying early.
  • Anyone sending you SOL or tokens, before or after launch.
  • Sharing an exchange, a bridge or a funder with other people.
  • None of these can cost you: only actions your own wallet signs count.

Keep an eye on it

  • Your coin's page shows your status live: "on track for 75%", the creator-link check and any signals.
  • No first buy? Then there's no bag to hold, and you earn 75% as long as there's no creator link.
  • On day 7 the split is set for the life of the coin.

Why it works this way

Skin in the game

Every launcher holds $50 of PUNCH. Keeping it costs nothing, but it stops one person from spinning up hundreds of throwaway coins. Fewer spam coins means each launch here gets a real look.

No hidden insider pile

Creators keep at most 2% from their first buy, and anything more is burned on the spot. There's no big creator bag waiting to be sold on buyers.

Rewarded for staying

Creators earn the most when they stick around for the first week, the stretch when a coin's community forms. Leaving early sends the creator share to buying back and burning the coin.

Nobody can frame you

Only things your own wallet signs can cost you your share. Anything someone else could fake is shown as a signal but never decides. The same rule runs the same way for every coin, with no appeals, so there's nothing to lobby.

PUNCH IT makes launches fairer and more open. It can't make any coin safe: memecoins have no promised value and can go to zero. Always do your own checks.

How it works

Who can launch?

Any wallet holding $50 of PUNCH (your PunchCard Membership). It stays in your wallet. Each wallet can launch once every 24 hours, and the whole site allows 25 launches a day during the beta. Right now launching is invite-only while we test.

What does it cost?

The first 3 launches every hour are free. After that (approved as a separate plain payment before the launch, refunded if the launch doesn't go through), each extra launch in the past hour doubles the fee: 0.01 SOL, then 0.02, 0.04, 0.08 and so on, up to 1 SOL. Only launches that actually went through count, so a cancelled launch never raises the price. The fee goes to PUNCH IT. You also pay pump.fun's usual setup (about 0.02 SOL) and any first buy you choose.

Your first buy

Optional. You keep up to 2% of the supply (about 0.58 SOL at launch). That 2% is your launch bag, the one the 7-day rule watches. Buy more and the extra is bought and burned right after launch (you approve it as a separate plain payment), earning a badge for the coin: Featherweight (1% of supply burned, about 0.88 SOL), Middleweight (3%, about 1.49 SOL), Heavyweight (5%, about 2.12 SOL) or Champion (7%, about 2.78 SOL). First buys are capped at 3 SOL.

Creator fees

Every trade on pump.fun pays a small creator fee. For the first 7 days it builds up. On day 7, one split is set for the life of the coin, and after that nobody can change it, not you and not PUNCH IT.
Launch wallet still holds the whole bag on day 7, no creator link: 75% to you, 15% buys back and burns the coin, 10% to PUNCH IT.
Holds less than the bag on day 7, or creator-linked: 90% buys back and burns the coin, 10% to PUNCH IT.
The first 7 days' fees are paid out under that same split.

Who runs it?

Nobody needs to do anything. PUNCH IT's automatic job runs every 10 minutes. It sends creator fees straight to the creator's wallet, and uses the burn share to buy the coin and burn it in the same transaction (on pump.fun, or through Jupiter once the coin graduates). Small amounts wait until about 0.01 SOL has built up. Every buyback is shown on the coin's page.

What's a bundle?

Bundling is when a creator secretly buys their own coin at launch through extra wallets, so it looks like lots of people bought, then sells on real buyers. Snipers are fine: strangers buying fast is fair. If the creator's link is proven, the coin is labelled CREATOR-LINKED and the creator gets 0% of the fees, forever.

How are bundles spotted?

Only something the creator's own wallet did can cost them their share, so nobody can frame a creator. The code reads every buy in the first 20 blocks (about 8 seconds). A buy is creator-linked if the creator's wallet paid for it or signed it, or sent that wallet SOL before its buy covering at least half of it (from 7 days before launch). Other patterns, such as a shared funder or wallets sending coins to the creator, are shown as signals but never change the split. It's checked after launch and again just before day 7. The same rule applies to every coin, with no appeals.

Trading and copycats

Coins trade on pump.fun and graduate the usual way. PUNCH IT never holds your money: you launch and trade from your own wallet. Every ticker and name is unique here, and look-alikes are knocked out.